Media: the new Sony console will bet on hardcores, graphics and blockbusters

The journalist The Wall Street Journal found out from representatives Sony Some details about how the company is going to position the new generation of PlayStation. The Japanese plan to bet at least three things: hardcore audience, high -class blockbusters and graphics level.

Executive Director Sony Kanitiro Yoshida (Kenichiro Youshida) even called the PlayStation "Niche product for serious players". According to WSJ journalist, the company directs efforts to a devoted audience that buys high -budget games like Red Dead Redemption or Fallout (Hussars, let’s do without jokes about Fallout 76!).

Sony realizes that the game market is now full of competitors: Google Laits Stadia, Apple Preparing the Apple Arcade service. However Sony considers only one company to be his main opponent – Microsoft. The creators of PlayStation do not see a big threat even in Nintendo: they say, the main audience of products at Big N is noticeably younger than that Sony.

Judging by the WSJ material, the next PlayStation will be promoted primarily by blockbusters with advanced graphics. For this Sony increases the production capacities of its internal studios so that they release more expensive games, focuses on relations with large third-party gaming companies, and also begins to less actively maintain indie developers. According to Sony, Consoles are bought for the sake of high -quality games available only on consoles, and not for the sake of trifles, which comes out on smartphones.

As one of the analysts suggested, if Sony will turn away from Indie, she will reduce the variety of the game library on her platform. And this, in turn, can lead to the fact that some gamers will move to competitors like Nintendo – She supports an independent game building very actively.

However, the representative Sony I do not agree with this. In his opinion, small games will still be released at the PlayStation even without extensive help from Sony. The reason is simple: PlayStation is so popular that it will be difficult for indie developers to ignore it.

Kanitiro Yoshida describes the new PlayStation as a device, where "the speed of the schedule of graphics is significantly increased". This change “clearly demonstrates why it makes sense to buy the next generation console,” says Yoshida. Cloud gaming services will not be replaced by a powerful prefix, I am sure Sony, because they will not provide a stable gameplay due to whims of network connections.

It is assumed that the new PlayStation starts at the end of 2020-then, when the next console from Microsoft.

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The best comments

Yeah, only this “hardcore” was mostly due to crooked balance, poor management and hellish interface.
In general, I mean a hapekdor audience that plays large, deep, single and long games, “hardcore gamers”

I suspect that they will still have some cloud initiatives. Because you need plan B in case the bet does not justify itself and the cloud gaming will win.

I did not even doubt that there would be people in comments, the incomprehensible meanings of the word hardcore.
Companies are called fond of players who monitor the industry, visit gaming sites, can name many games releasing this year. The term Khardkorny term has nothing to do with preferred types of games or the ability of a person to play.
In contrast to him, a casual player is one who does not follow all this, plays only the most popular games that he successfully advertised on TV or friends. They usually sit in a pair of games, such as witch or FIFA, and do not know about anything else.
That is, the same Dark Souls, which you love to remember at all in the subject, being an extremely popular game, which is heard by everyone, attracts casual players – this is not interconnected at all.
It is interesting that everything I have described is well known for many years, because the terms of hardcore/casual companies have been using just so long ago. It is difficult for me to understand how those people who sit on game sites may not know this.

Trigers and bumers should not be used, they are evil and kill the entire fan, as they oversaw the mechanics of the game.

SD-drive, seriously? One of the problems of the console is high games. Especially in Russia and third world countries. This problem has long been solved using digital distribution, but no, because of a pair of whiners you increase the cost of the console and games, as well as their size, embedding the drive and releasing discs.

What? That is, the price of the game is built not on its budget and an approximate future total audience, with which you need to collect this money, but on a penny for the world level of disks? Do not confuse the regional prices that are in Steam on the territory of the third worlds, including Mordor, and the prices of the games themselves. Why then there are no regional prices in countries of the third world and everything costs the same at least there are discs, although a particular game does not have them? They don’t sell a penny, because otherwise the projects do not pay off, and not because they are hindered by any other reasons. These discs really fly into such a trifle that the difference in 50-100 rubles on expenses on physical. copy in the ratio with digital.

In general, I really hope that comments do not read. And if they read, then one fig is seriously not to perceive. Lol.)

There is generally not a classic understanding of the term, but an industrial modern one: not those who love difficulties, but those who give the games a lot of time, preferring high -budget titles.

Yes, it does not mean the difficulty at all. I mean those gamers who play different games of different genres and regularly, and NK those that are under a beer in COD or MK drive another one.

No, this refers to players who seriously belong to the games and monitor the industry. That is, it is roughly speaking almost all visitors to SG. Yes, it also seems to me that the meaning of the word “hardcore” went into some completely incomprehensible direction, entering some strange symbiosis with the term “corto-audience”. The worst thing is that this absurdity has reached the bosses of large gaming corporations and now, apparently, is incorrect

All this is of course good and the direction is right, but I really hope that in the next generation with genres it will be more surprisingly than in the current. The plot-oriented adventure action by a third person is, of course, good, but I remember very well how much it was for every taste on the second curling iron. But okay, blockbusters are so blockbusters, they know better

Yes, you are right. They will need minuses) on the other hand, if not familiar with sarcasm, what you are doing on the Internet?) Here half of communication is seasoned with this

The main opponent Sony Not a company Microsoft, And censorship, which now climbs into most games on PlayStation. It would be better to take care of this problem, otherwise many gamers are already openly expressing an unwillingness to save money on the next console from Sony for the reason that they will certainly be deprived of content.

Just how to guess, you carry a garbage, or sarcasm. If that, just in case, I remind you that the thoughts of the avatar at least the absolute majority cannot read, and therefore, if you want you to be understood, try to somehow identify sarcasm.

You’re just not familiar. Sarcasm is not an Easter and not even an irony (which you used in the text). This is a stinging mockery. Ruthlessness, sharpness of exposure – a distinctive feature of sarcasm.

And this applies to all individuals who think that they can write any garbage, and then complain that no one is doper before their brilliant sarcasm. You really dohren. Here is too much.

ABOUT! Jokes about Kinzo and single -button gameplay.
And where is the joke about soap?
Well this is so relevant in 2019. 🙂