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Media: the new Switch model will go to production this summer, will go out to the New Year holidays
Bloomberg journalists have excavated the next portion of information about the new Nintendo Switch model:
- The current version of Switch – LCD, 6.2 inches and 720p. Switch Lite – LCD, 5.5 inches and 720p.
According to Bloomberg, the prices of the so -called hard OLED panels from Samsung Now they fall – they are produced too much. This type of display is more effectively consuming energy compared to LCD (which means that the battery lasts longer), offers increased contrast and, possibly, reduces the response time.
According to rumors, the new Switch model will be able to display a 4K signal in stationary mode, but the iron, if it improves, is slightly. They say that developers of games for a hybrid console are already asking to add 4K support, and itself Nintendo preparing to reinforce the release of a new model with a strong ruler of fresh exclusives. It’s time – we have not heard about Bayonetta 3, Metroid Prime 4 And Breath of the Wild 2!
Data is from @displaysuply, but look at average Selling PRICES OF FLEXIGLE & RIGID OLED PANELS OF Switch’s DISPLAY SIZE. Rigid Is Really Getting Cheap. Unit is in Dollars. Pic.Twitter.COM/H41D31OBGN
– Takashi Mochizuki (@6D6F636869) March 4, 2021
March 4, 2021 The publisher of The Sinking City, whom the authors of the game convicted in piracy, denies his guilt
March 4, 2021 Dungeons & Dragons make a large -budget game in the open world
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If iron is improved slightly, then how the console should cope with 4K resolution? She has on current games, even exclusives, with the current resolution, the problem in the hospital
But mobyle is not almost normal and worthy games as I remember, plus all the same, more conveniently with physical. controller .
I fully support. Too much jerking off and fruitlesss imprisoned for pelles. Well, without a gamepad, management is nightmare for me uncomfortable.
Even 1080p will already be an awesome achievement. Waiting: 3
I understand correctly that it makes no sense to wait a new one as a portable if the display is satisfied with the current?
OLED colors are just great. www.pinkribbonbingocasinoonline.co.uk I still have a living Vita of the first audit with OLED and compared with the sword there the picture is juicier.
I also have the first revision, and it is really awesome. Colors – wow!
actually in Botw was a small lagodr in the forest of Korrokov
Yes he is big there
It can be seen that the NinTens decided that "there are no curses" and drank 50 pieces of blanks
Snapdragon 865 ± the same on the speed of the video man.
Given the crisis with the supply of semiconductors in the market, something tells me that the release of the new Sych will be transferred to the horizon.
According to rumors, the new Switch model will be able to display a 4K signal in stationary mode, but the iron, if it improves, is slightly.
That is, the whole fuss is only for some media content? Like, they will bring streaming in 4K?
Purely technically Switch at the peak in dock-mode weaker than the base PS4 in 2-2.5 times in a video anniversary, in 2.5-4 times according to the processor, RAM is twice less-4 GB, of which about 400-500 MB goes to the needs of the OS. And all the architecture of Tegra is built around energy saving.
I hope that there will be no exclusivity, but I think from lags and other troubles in some locations on old consoles will not save this, in fact, in Botw it was a small league in the forest of corriers, in the new part there may be more such locations, but I hope not for a lot.
I don’t see the point of switch to buy games large 8 generations and remasts do not look very much, graphics are so -so and a resolution of 540 in a portable and 720 per docs. And exclusives are very expensive, $ 60 for mini game Mario Deluxe Edition, which can work safely on the smartphones of the middle budget.
I immediately understood that I had PS4 and Hbox on the telly, and there would only be a portion, so I took a SICH Light
Or type of display if it suits. OLED "tastier", more responsive and energy efficient.
4K in stationary mode in the console, which is more convenient and better to use in a portable regime
If it is not pumped around the gland at least 8 times, the sense of this is zero. The only thing you can seize in terms of upgrade. Like, it will be like on PS4-two versions of the game, one with 720-1080p, the second, for a pumped console-by downsky from 1080p to 1440..2160p.
The only significant innovation is released, which follows from the replacement of the display, this is an enlarged diagonal and a possible increase in the color palette until it is drawn to the unambiguous Must Upgrade.
You can not cancel the special editorial office of the sweatshirt – all the same, the only hell)
The most powerful portable is smartphones and GPD WIN
Okay, I will not find fault with permission
Only to the prices of games.
A smartphone is a smartphone, and a portable is a portable console
What kind of GPD WIN I don’t know
You are sure that this is the name? In my opinion, there was some other term there
Media: Sony is engaged in the remake of The Last of Us, but due to obsession with blockbusters destroys the internal studios
Jason Schreyer (Jason Schreier) published an investigation about the situation inside Sony. In short:
One of the studios tried to gain creative independence and took up a remake The Last of Us. First Sony approved production, but then transferred it to Naughty Dog, And the investor studio returned to the role of the developer on the patch.
Creators Days Gone from Sony Bend to the Premier League Sony have not yet made their way: last year the corporation cut down the sketches for Days Gone 2, And from Sony Bend I tried to make assistants Naughty Dog.
U Sony There is a unit Visual Arts Service Group In San Diego, California. Schreyer calls him the "unprepared hero" of PlayStation hits: the company helps the stars Sony with animation, artistic part and other things. For example, Visual Arts Participated in production Uncharted And Marvel’s Spider-Man.
About three years ago, the bosses of the group decided to conquer more creative control and lead the development of a new project. Founder Visual Arts Michael Mambauer (Michael mumbauer) gathered 30 employees to open a new star unit inside Sony. The main idea is to expand the most successful PlayStation franchises.
As the first independent https://playuzucasino.uk project team Mambauer I chose a remake, since it would be easier for remakes to "sell" the leadership Sony: They need less production time, they attract old fans and curious newcomers. First team Mambauer I wanted to recreate the first Uncharted 2007, but the idea was stalled-the game was noticeably outdated, it needed additional design efforts. Then Visual Arts I took up something of the fresher – the first The Last of Us.
Sony Pre -approved the project. He was given a code name T1x, And the existence of the team Mambauer kept secret – she did not even have an official name. Raise the budget for production Sony Refused. By the spring of 2019, the team Mambauer completed a vertical cut – a small piece that should demonstrate how the rest of the game will look and feel and feel.
Somewhere at that moment in Sony The bosses changed: family PlayStation Worldwide Studios He headed Hurman Hulst (Hermen Hulst), former leader Guerrilla Games. He was not impressed T1x: Hulst I calculated the project too expensive, since previous remakes werepounded Sony cheaper. Team Mambauer I insisted that the money is necessary for the new engine specifically for PlayStation 5 and the hiring of developers for redesign gaming mechanics. Hulsta The arguments did not convince.
Then there was a transfer The Last of Us Part II. IN Visual Arts 200 people were listed – most were transferred to support Naughty Dog, to properly polish Part II. Development T1x Slow down very much.
When work on Part II We were completed, the team Mambauer Returned to T1x, But Sony changed the roles in places: some employees Naughty Dog should have helped Visual Arts With a remake The Last of Us. Some of the assistants worked on the original, which gave them much more weight in decision-making. Project budget was entered into the budget Naughty Dog. Gradually a team Mambauer I realized that she had lost control of the remake – he was transferred to the management Naughty Dog.
Yes, from the point of view Sony This is a wise solution: Naughty Dog – Her key studio at the moment. However, the teams are inside Sony, who dreamed of independent projects, remained disappointed. Naughty Dog Still engaged in remake The Last of Us With the support Visual Arts, But almost all the leaders from the team Mambauer, working over T1x, left the company. The remaining employees Visual Arts began to jokingly call their studio Naughty Dog South.
As the interlocutors say Schreyer, This situation demonstrates conservativeness Sony: She has many internal studios, but she prefers only to the elect – those who make the most successful blockbusters for the company. The problem is that because of this Sony does not allow other teams to open up.
For example, Sony Bend I haven’t got into my favorite yet: her Days Gone She became profitable, but Sony confused mixed reviews and heavy production. Last year Bend I proposed to start development Days Gone 2, But the leadership refused. Instead, one part Sony Bend will help with a multiplayer game Naughty Dog (Apparently, based on The Last of Us Part II), and the other was sent to engage in the project on Uncharted, Also under supervision Naughty Dog.
Schreyer writes that some employees Bend (including leading roles) decision Sony It was anxious: they were afraid that they would turn into a unit Naughty Dog. Against this, some quit, but in the end the leaders Bend convinced the authorities to remove them from the project on Uncharted – Now they are engaged in an independent game. Although to the multiplayer The Last of Us Part II, Seems like, Bend Still counted.
[Addition from 20:07 Moscow time. As clarifies Schreyer, He does not know if he continues Bend work on your own game. But she is still engaged in a multiplayer in The Last of Us Part II.]
Obsession with blockbusters at Sony noticeable and without inside: say, in recent months has collapsed Sie Japan Studio, Famous by Ape Escape, Locoroco, Patapon, Gravity rush, The Last Guardian and many other relatively small games. Now Japan Studio It is part of the composition Asobi Team (Astro’s Playroom), A Sony He believes that she does not need less large -scale games that are really popular except in Japan.
Media: the new Sony console will bet on hardcores, graphics and blockbusters
The journalist The Wall Street Journal found out from representatives Sony Some details about how the company is going to position the new generation of PlayStation. The Japanese plan to bet at least three things: hardcore audience, high -class blockbusters and graphics level.
Executive Director Sony Kanitiro Yoshida (Kenichiro Youshida) even called the PlayStation "Niche product for serious players". According to WSJ journalist, the company directs efforts to a devoted audience that buys high -budget games like Red Dead Redemption or Fallout (Hussars, let’s do without jokes about Fallout 76!).
Sony realizes that the game market is now full of competitors: Google Laits Stadia, Apple Preparing the Apple Arcade service. However Sony considers only one company to be his main opponent – Microsoft. The creators of PlayStation do not see a big threat even in Nintendo: they say, the main audience of products at Big N is noticeably younger than that Sony.
Judging by the WSJ material, the next PlayStation will be promoted primarily by blockbusters with advanced graphics. For this Sony increases the production capacities of its internal studios so that they release more expensive games, focuses on relations with large third-party gaming companies, and also begins to less actively maintain indie developers. According to Sony, Consoles are bought for the sake of high -quality games available only on consoles, and not for the sake of trifles, which comes out on smartphones.
As one of the analysts suggested, if Sony will turn away from Indie, she will reduce the variety of the game library on her platform. And this, in turn, can lead to the fact that some gamers will move to competitors like Nintendo – She supports an independent game building very actively.
However, the representative Sony I do not agree with this. In his opinion, small games will still be released at the PlayStation even without extensive help from Sony. The reason is simple: PlayStation is so popular that it will be difficult for indie developers to ignore it.
Kanitiro Yoshida describes the new PlayStation as a device, where "the speed of the schedule of graphics is significantly increased". This change “clearly demonstrates why it makes sense to buy the next generation console,” says Yoshida. Cloud gaming services will not be replaced by a powerful prefix, I am sure Sony, because they will not provide a stable gameplay due to whims of network connections.
It is assumed that the new PlayStation starts at the end of 2020-then, when the next console from Microsoft.
June 29, 2019 In Crash Team Racing on PS4, you can damage your preservations. An apology will be given in the in -game currency
June 29, 2019 Inside and Castlevania: www.onceuponabingocasino.co.uk Symphony of the Night in the July halava of the Xbox Live Gold Free
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Yeah, only this “hardcore” was mostly due to crooked balance, poor management and hellish interface.
In general, I mean a hapekdor audience that plays large, deep, single and long games, “hardcore gamers”
I suspect that they will still have some cloud initiatives. Because you need plan B in case the bet does not justify itself and the cloud gaming will win.
I did not even doubt that there would be people in comments, the incomprehensible meanings of the word hardcore.
Companies are called fond of players who monitor the industry, visit gaming sites, can name many games releasing this year. The term Khardkorny term has nothing to do with preferred types of games or the ability of a person to play.
In contrast to him, a casual player is one who does not follow all this, plays only the most popular games that he successfully advertised on TV or friends. They usually sit in a pair of games, such as witch or FIFA, and do not know about anything else.
That is, the same Dark Souls, which you love to remember at all in the subject, being an extremely popular game, which is heard by everyone, attracts casual players – this is not interconnected at all.
It is interesting that everything I have described is well known for many years, because the terms of hardcore/casual companies have been using just so long ago. It is difficult for me to understand how those people who sit on game sites may not know this.
Trigers and bumers should not be used, they are evil and kill the entire fan, as they oversaw the mechanics of the game.
SD-drive, seriously? One of the problems of the console is high games. Especially in Russia and third world countries. This problem has long been solved using digital distribution, but no, because of a pair of whiners you increase the cost of the console and games, as well as their size, embedding the drive and releasing discs.
What? That is, the price of the game is built not on its budget and an approximate future total audience, with which you need to collect this money, but on a penny for the world level of disks? Do not confuse the regional prices that are in Steam on the territory of the third worlds, including Mordor, and the prices of the games themselves. Why then there are no regional prices in countries of the third world and everything costs the same at least there are discs, although a particular game does not have them? They don’t sell a penny, because otherwise the projects do not pay off, and not because they are hindered by any other reasons. These discs really fly into such a trifle that the difference in 50-100 rubles on expenses on physical. copy in the ratio with digital.
In general, I really hope that comments do not read. And if they read, then one fig is seriously not to perceive. Lol.)
There is generally not a classic understanding of the term, but an industrial modern one: not those who love difficulties, but those who give the games a lot of time, preferring high -budget titles.
Yes, it does not mean the difficulty at all. I mean those gamers who play different games of different genres and regularly, and NK those that are under a beer in COD or MK drive another one.
No, this refers to players who seriously belong to the games and monitor the industry. That is, it is roughly speaking almost all visitors to SG. Yes, it also seems to me that the meaning of the word “hardcore” went into some completely incomprehensible direction, entering some strange symbiosis with the term “corto-audience”. The worst thing is that this absurdity has reached the bosses of large gaming corporations and now, apparently, is incorrect
All this is of course good and the direction is right, but I really hope that in the next generation with genres it will be more surprisingly than in the current. The plot-oriented adventure action by a third person is, of course, good, but I remember very well how much it was for every taste on the second curling iron. But okay, blockbusters are so blockbusters, they know better
Yes, you are right. They will need minuses) on the other hand, if not familiar with sarcasm, what you are doing on the Internet?) Here half of communication is seasoned with this
The main opponent Sony Not a company Microsoft, And censorship, which now climbs into most games on PlayStation. It would be better to take care of this problem, otherwise many gamers are already openly expressing an unwillingness to save money on the next console from Sony for the reason that they will certainly be deprived of content.
Just how to guess, you carry a garbage, or sarcasm. If that, just in case, I remind you that the thoughts of the avatar at least the absolute majority cannot read, and therefore, if you want you to be understood, try to somehow identify sarcasm.
You’re just not familiar. Sarcasm is not an Easter and not even an irony (which you used in the text). This is a stinging mockery. Ruthlessness, sharpness of exposure – a distinctive feature of sarcasm.
And this applies to all individuals who think that they can write any garbage, and then complain that no one is doper before their brilliant sarcasm. You really dohren. Here is too much.
ABOUT! Jokes about Kinzo and single -button gameplay.
And where is the joke about soap?
Well this is so relevant in 2019. 🙂




